ATI Radeon 9800XT 256MB DDR AGP 4X/8X Video Card 109-A18800-10 For Sale
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ATI Radeon 9800XT 256MB DDR AGP 4X/8X Video Card 109-A18800-10
Price: US $59.95
256MB 256-Bit DDR
Core Clock 412MHz
1 x DVI
AGP 4X/8XChipsetChipset ManufacturerAMDGPURadeon 9800XTCore Memory Clock730MHzMemory Size256MBMemory Interface256-BitMemory TypeDDR3D APIDirectXDirectX 9OpenGLOpenGL 2.0PortsD-SUB1 x D-SUBDVI1 x DVITV-OutS-Video / Composite Resolution2048 x 1536@85HzOperating Systems SupportedWindows 2000/XPSystem RequirementsRADEON™ 9800 Series of products requires connection to your PC's internal power supply for operation. Consult your system builder or OEM to ensure your system has an adequate power supply. Otherwise, ATI recommends a 300-Watt power supply or greater to ensure normal system operation where a number of other internal devices are installed. Intel® Pentium® 4, AMD® Athlon® or higher with AGP 8X (0.8v), 4X (1.5V) or Universal AGP 3.0 bus configuration (8X/4X) 128MB of system memory Installation software requires CD-ROM drive DVD playback requires DVD driveFeaturesFeaturesAGP 8X support SMARTSHADER™ 2.1 Full support for Microsoft® DirectX® 9.0 programmable vertex and pixel shaders in hardware 2.0 Vertex Shaders support vertex programs up to 65,280 instructions with flow control 2.0 Pixel Shaders support up to 16 textures per rendering pass New F-buffer technology supports pixel shader programs with unlimited instructions 128-bit, 64-bit & 32-bit per pixel floating point color formats Multiple Render Target (MRT) support Shadow volume rendering acceleration Complete feature set also supported in OpenGL® via extensions SMOOTHVISION™ 2.1 2x/4x/6x full scene anti-aliasing modes Adaptive algorithm with programmable sample patterns 2x/4x/8x/16x anisotropic filtering modes Adaptive algorithm with bi-linear (performance) and tri-linear (quality) options HYPER Z™ III+ 3-level Hierarchical Z-Buffer with early Z test Lossless Z-Buffer compression (up to 24:1) Fast Z-Buffer Clear Z cache optimized for real-time shadow rendering TRUFORM™ 2.0 2nd generation N-Patch higher order surface support Discrete and continuous tessellation levels per polygon Displacement mapping VIDEOSHADER™ Seamless integration of pixel shaders with video FULLSTREAM™ video de-blocking technology Noise removal filtering for captured videoAdditional InformationDate First AvailableOctober 14, 2003